Beat the Blame Game

“Students who have seen “Beat the Blame Game anxiously await upcoming programs. Not only are they captivated by the use of humor, but they are inspired by the commitment to ending sexual violence.” – Connie Adams, Assistant Director, Belles Against Violence, Saint Mary’s College

Highlights:

This program is great for:

  • Big Audiences (Up to 300)
  • Small Audiences (As a Workshop)
  • Training Orientation Leaders
  • As an Orientation Program
  • Training Administrators
  • As a stand-alone program during Sexual Assault Awareness Month

Bio:

Silence the snark and still get invited to parties: how you can speak up for victims of rape.

Recent research trends point to the effectiveness of bystander intervention approaches as a means of reducing the incidence of rape in communities. Key to individuals intervening successfully as bystanders requires that they

1. Notice the incident
2. Identify it as problematic
3. Feel a responsibility to intervene

The problem lies in that many of us have become desensitized to the cultural forces that undergird a rape supportive culture. We have developed tolerances for coercive sexual behavior, and too easily dismiss the role of alcohol as a weapon in the perpetration of sexual violence. In short, many in our communities don’t notice acts of sexual coercion, and when they do, they don’t think it’s a big deal and therefore feel no responsibility to step in and do something.

Part of what sustains this desensitization is adherence to victim blaming beliefs. We decide that the culture and the perpetrator aren’t to blame for rape: it’s the victim’s fault for not following the rules of the sexual game. The more we buy into victim blaming, the less likely it is that we will feel responsible for helping anyone vulnerable.

BEAT THE BLAME GAME is designed to be the reality check that interrupts this desensitization. It actively engages audiences into a candid dialogue about why there is a deep-seated, often self-protective need to blame victims, but dismantles the false logic behind those beliefs. The program highlights not only how victim-blaming arguments lack any moral center, but also how to respond effectively to those arguments when they hear them being made by others.

Designed as either a follow-up program to SEX SIGNALS, or as a stand-alone presentation, BEAT THE BLAME GAME uses humor similar to that of SEX SIGNALS, and actively involves audiences in the work of cultural change. By reducing victim-blaming attitudes in themselves and in others, communities can foster a culture that holds perpetrators accountable, supports victims of rape, and empowers bystanders to intervene to stop incidents of sexual coercion and violence.

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To book Beat the Blame Game, email info@bass-schuler.com or call 773-481-2600.